Use OpenGL rendering
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+12
-1
@@ -17,5 +17,16 @@ class Program
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=> AppBuilder.Configure<App>()
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.UsePlatformDetect()
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.WithInterFont()
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.LogToTrace();
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.LogToTrace()
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.With(new AvaloniaNativePlatformOptions
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{
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// https://github.com/AvaloniaUI/Avalonia/issues/20971
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RenderingMode =
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[
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// put OpenGL first, to have higher priority over Metal
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AvaloniaNativeRenderingMode.OpenGl,
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AvaloniaNativeRenderingMode.Metal,
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AvaloniaNativeRenderingMode.Software
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]
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});
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}
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