-Add ImageMagick attribution to about page -auto detect receipts in an image and auto-crop? -https://imagemagick.org/api/feature.php#gsc.tab=0 canny edge image -https://blog.jiayu.co/2019/05/edge-detection-with-imagemagick/ -https://pyimagesearch.com/2021/10/27/automatically-ocring-receipts-and-scans/ using open CV -https://www.kaggle.com/code/dmitryyemelyanov/receipt-ocr-part-1-image-segmentation-by-opencv manip done before edge detect -https://www.luisllamas.es/en/how-to-use-opencv-in-net-with-opencvsharp/ (some basic code but also line detect) -opencv for macOS? https://www.nuget.org/packages/OpenCvSharp4.runtime.osx.10.15-universal macOS arm64: https://www.nuget.org/packages/OpenCvSharp4.runtime.osx_arm64/4.8.1-rc -can use the normal nuget for windows, linnux -if we can get openCV working then we can probably hack something together... -https://github.com/shimat/opencvsharp/issues/949 -- requires ffmpeg?! -https://github.com/shimat/opencvsharp -https://www.emgu.com/wiki/index.php?title=Main_Page (GPL...) -https://stackoverflow.com/questions/30296710/detecting-paper-edge-and-crop-it //https://developers.goalist.co.jp/entry/2019/02/13/150126 --------------- *-add more items *-save last opened folder to settings somewhere ---Features--- *-save report to disk *-separate save button to come back to things later *-add resort by date option *-when scanning files don't add kinds we cannot read/use *-Fix buttons not enabling/disabling appropritely *-if files not found show user error *-add preview or open button or something to each item https://gitflic.ru/project/jackhammer/pdf-forge-net/file?commit=7bdce6132a70ab12664a8f2482003836c7af2ab6 *-check if last remembered dir exists on auto-load! *-show working directory *-set DMG title in publish *-Get linux publish command working and zip up/publish dotnet publish -c Release -r linux-x64 -p:StripSymbols=False -p:PublishAot=False dotnet publish -c Release -r linux-arm64 -p:StripSymbols=False -p:PublishAot=False ---Publishing--- *-Published app has unneeded .DSYM file (fixed via .app builder) *-Published app has Assets folder already copied to it; don't want that in output macOS folder but it's being copied there anyway (fixed via .app builder) *-macOS x64 build